The Oxford Handbook of Video Game Music and Sound (Oxford Handbooks)

The Oxford Handbook of Video Game Music and Sound (Oxford Handbooks)

William Gibbons (Editor), Mark Grimshaw-Aagaard (Editor)

Reading
Read
Favorite
The music and sounds of video games have become an inescapable part of our world. Not only do these sonic elements profoundly shape the experiences of billions of players every day, but also the soundscapes of games have stretched out from our living rooms to encompass spaces as diverse as pinball arcades, concert halls, museums, and classrooms across the globe. Research on game music and sound is equally diverse-a vibrant, innovative, and multifaceted field that incorporates approaches from media studies, musicology, sound studies, music theory, psychology, and more.

Drawing on the expertise of leading scholars and practitioners from around the globe, The Oxford Handbook of Video Game Music and Sound features nearly 50 chapters on topics ranging from the earliest pinball machines to the latest in virtual reality technology. The resulting volume provides both a comprehensive introduction to the study of game audio and an indispensable resource for experts.
Product details
Publisher : OUP USA (21 Oct. 2024)
Language : English
Hardcover : 976 pages
ISBN-10 : 0197556167
ISBN-13 : 978-0197556160
Dimensions : 17.53 x 6.35 x 23.11 cm
Best Sellers Rank: 712,112 in Books (See Top 100 in Books)
146 in Ethnomusicology
246 in Animation Graphic Design



When you purchase through links on our site, we may earn an affiliate commission at no cost to you.

Theme Customizer

Theme Styles



Header Colors


Sidebar Colors